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Pheria

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Posts posted by Pheria

  1. On 11/13/2019 at 10:53 PM, Guest Top_Totodile said:

    I need help im trying to do a randomizer for firered using moemon but everytime i try it glitches out when I receive the pokedex 

    Basically what happens is i get it then when it say i get it loops back to the beginning text with Oak talking to us about our starter and redoes the whole convo and then my rival walks off screen heading up when it queues him to arrive idk whats happening

     

    If youre wondering what im doing i tale the rom randomize it and then i patch Moemon to it ive tried with even just randomizing the starters only too

     

    I also have the national dex put in, along with running insides

     

    Im guessing now it might be the national dex bit but thats gonna be kinda needed if i want to play a randomizer well

    Same problem here.

  2. 10 hours ago, OtherPlayers said:

    In short:

    • Revival thread (this thread) - Only HQ final sprites are inserted into the patch. Contains older sprites that haven't had replacements that meet the quality threshold. Contains sprites up through Gen III. No gameplay changes.
    • Mega thread - Looser quality requirements allowed replacing some old sprites where the replacements were rejected in the Revival thread. Contains sprites up through Gen V. Currently missing many sprites. Contains other gameplay changes.
    • Other Ports - Compilation of newest sprites from the other two's latest releases (allowing players to get any Mega thread updates without the linked gameplay changes). Has patch versions for other Gen III games and a MMO mod version as well. Contains sprites up through Gen III on the IPS patches and through Gen V on the MMO mod (which additionally includes placeholder moemon from much older, high-gen moemon postings).

    That said I'd like to make sure to iterate that no actual sprite development occurs in the Other Moemon Ports thread though; sprite development is purely limited to this thread and the Mega thread, and all sprites used in the Other Ports are received second hand through the latest releases posted in this and the Mega threads at the time it updates. (And in fact if you posted a sprite there I'd probably just suggest that you repost it in one of the other two threads).

    Perfect, thank you.

     

    Is there a way to view/dump the sprite collections from the latest patch for either version for speedy comparisons, or some google doc collection for each project (I believe I saw some links on other projects, but not one in the OP for this thread)?

     

    I'm guessing you need to use a tool like some of the ones posted earlier in the thread (such as 'Advanced Sprite Position Editor' from the first page) and check manually each one, but I figured I'd ask.

  3. I'm fairly new to this as well. I understand Mega is its own thing with gameplay changes, but what's the difference between Revival (This thread), and the one linked in the OP for Mega for gen 3 patches? This one:

     

    I loaded up both with a complete Pokedex save and some of the sprites are different. Sharpedo being the first one that comes to mind. "The Other Moemon Ports" thread version seems to match sprites from the Mega ROM (the one where she looks more like a cop, almost), while the download from this thread seemed to be an older one. Yet this thread is more active.

     

    Changelog on OP for this topic's last update is 9-11-2016 and from "The Other Moemon Ports" thread it seems the last update was April 21, 2018

     

    Can someone fill me in?

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