Leaderboard
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Showing content with the highest reputation on 01/12/22 in all areas
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Finally! And now:15 points
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I'm so proud of you my boy, TEAM MR >>>>>>>>>>>>>>>>9 points
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[Unofficial] Shiny Existence Thread [5th Life]
WestTurtle and 7 others reacted to BIood for a topic
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[Unofficial] Shiny Existence Thread [5th Life]
ZacC and 6 others reacted to GodofKawaii for a topic
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[UU] Anti-Bullet Ant (Friday, 21st January)
Bertolfoso and 4 others reacted to DeusBruno for a topic
Details Automated Tournament | Single Battle | 64 Players | 6v6 UU Date Friday, 21st January 2022 Time 11 PM UTC | 8 PM BRT | 6 PM ET Time Zone Converter Registration Registrations will open 15 minutes prior to the tournament. You can register by clicking on the PvP menu option (Masterball icon) and then select "Tournament Signup". You may only enter on one account. Clauses Evasion / Sleep / OHKO / Unique Species / Self-KO Tournament Clauses Explained UU Ban List 1st Place Prize GIFT Shiny Durant Lv. 1 Your choice of nature, gender, 2 moves, with 2 selectable IVs + 4x25 IVs & 1000 Reward Points 2nd Place Prize 500 Reward Points 3rd-4th Place Prize 250 Reward Points5 points -
Couldnt think of someone Else grinding so hard for his Shiny, Congrats Bro Mr >>>>>>4 points
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[Doubles] The Night King (Saturday, 22nd January)
Kamowanthere and 2 others reacted to MPDH for a topic
Details Automated Tournament | Double Battle | 64 Players | 6v6 Doubles Date Saturday, 22nd January Time 15:00 UTC | 16:00 CET | 12:00 BRT | Time Zone Converter Registration Registrations will open 15 minutes prior to the tournament. You can register by clicking on the PvP menu option (Masterball icon) and then select "Tournament Signup". You may only enter on one account. Clauses Evasion / Sleep / OHKO / Unique Species / Self-KO Tournament Clauses Explained 1st Place Prize GIFT Shiny Crobat Lv.50 Your choice of nature, gender, 2 moves, with 2 selectable IVs + 4x25 IVs & 700 Reward Points 2nd Place Prize 700 Reward Points 3rd-4th Place Prize 300 Reward Points3 points -
eaz did about 5 hordes and found this lel3 points
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[Unofficial] Shiny Existence Thread [5th Life]
SupaFlyNinjaGuy and 2 others reacted to Neuzzz for a topic
3 points -
oml i used like 5 sweet scents on this spot btw o.O probs like 500 encounters since last shiny O.o3 points
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LF my shiny Ludicolo OT They may be scuffed by breeding or on dead players acc in which case RIP WTS Fab Mail - Give me offers pls -------- my shinies All OT KaynineXL: Altaria, Smeargle , Lombre(Sold), Graveler, Pikachu, Hoothoot, Growlithe, Growlithe, Magikarp, Jynx Friends OTs: Spheal(OT Mayuuuu), Bronzong(OT xJoseee), Roselia(OT Terresa), Rapidash(OT dadanette), Rapidash(OT Cheels), Heracross(OT Qbeertje), Walrein(OT Bilburt) Tournament wins: Hitmontop, Electrode, Whiscash, Solrock, Minun, Medicham, Dusknoir Other: Pichu, Arcanine2 points
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found my smeargle, on to the others!2 points
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[Unofficial] Shiny Existence Thread [5th Life]
Mayushii and one other reacted to BrunoMarin for a topic
Congratz Neo2 points -
2 weeks from summer 2018 is the official ETA2 points
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Welcome to the Bi-Weekly Shiny Leaderboard! Event is now over!!! Updated on the 3/6/2022 ** Disclaimer: You MUST be in the SHINY discord server to participate! Click button/image below to join! ** Date/Time Janurary 9th | 12 pm CST to March 6th | 12pm CST (Time Zone Converter for Start Time) (Time Zone Converter for end time) DESCRIPTIONS & RULES The ranks are given based on the total points which are earned through catching shiny Pokémon. The difference in points earned depends on the how one encounter the shiny Pokémon. Point System • Horde of 5: | 1 pt • Horde of 3: | 2 pts • Single/Fishing (incl. Double (Dark Grass)): | 3 pts • Egg shiny hunting: | 4 pts • Safari Shiny hunt (Catch): | 5 pts Note 1: State your targets in (Bots | channel) Note 2: Each Leaderboard will last 2 weeks (February 20rd | 12 pm CST to March 6th | 12pm CST). Winner will be announced on stream and will be given prize on March 6th! Note 3: Make sure you share a screen shot of your shiny in (General | channel) after you get it. Note 4: Must be OT Shiny and must be between allotted time frame (2 weeks) Note 5: Not seeing your points added? Contact the Staff/ ScotterTheOtter now! The more detailed info about your hunt, the better data shown in the Leaderboard! (I.e. number of encounters, number of mixed hordes) Note 6: Leaderboard will be updated every 24 hours on forum and discord. Note 7: If there is a tie in Total Point, it will result in a count of total IVs. The one with the most IVs on all their Shinys combined ...... WINS! Note 8: You must submit a video of your egg hunt so I know you aren't breeding two shinys. Send in (General | channel) 1st Place Prize (Most points over 2 week) Shiny Pokémon prize every 2 weeks ** Twitch Link attached to Logo **2 points
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[Unofficial] Shiny Existence Thread [5th Life]
SupaFlyNinjaGuy and one other reacted to Natcholino for a topic
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[MOD] 3DS Monster Icons
Shadow84700 reacted to Apemon7 for a topic
This mod replaces the game's monster icons with the 3DS versions of them. Before: =================================================================== After: Download v1.3 Instructions To use the mod, move the downloaded file to the data\mods folder in the game directory and enable the mod in Client Management at the login screen. If on mobile, use the Import Mod function in Client Management on the login screen and then enable the mod in the list. If you like this mod, check out my other mod: 3DS Pokémon Cries If there are any mistakes, please notify me. Feedback is appreciated. I have been told that there is a rendering bug with the alpha monster icons. If you have alpha monsters and want that to be fixed, a modified version of the mod is linked below that supposedly fixes that issue. Be aware that the mod file size is significantly larger than the size of the original mod file. https://www.mediafire.com/file/y5mev3osh1o6mqi/3DS_Pokemon_Icons.mod tags: sprites, XY, HD, ORAS, Omega Ruby, Alpha Sapphire, 3DS, Sun, Moon, Ultra Sun, Ultra Moon1 point -
Find A Friend! #54 (Thursday, 20th January)
TheLuminary reacted to MPDH for a topic
Event Description The ageing Mr. Fuji has lost some of the Pokemon under his care in Lavender Town. Help him track them down as he calls the roll ! Date Thursday, 20th January Time 14:00 UTC // 10:00 ET // 11:00 BRT // 22:00 CST Time Zone Converter Location Mr. Fuji's house, Lavender Town, Channel 1 Rules Event information will be broadcast over English Global chat. There will be 10 rounds in which a Pokemon species and nature will be given by the event host. Players will then search for and capture that Pokemon, and the first to link it in Normal chat at the event venue will win the round. Note that any catchable Pokemon from any of the four regions may be selected so ensure all regions complete to participate fully. Pokemon must be obtained after the required Pokemon are revealed in chat You may not breed the Pokemon for an entry You must be the OT of the Pokemon You may only win up to 2 total rounds maximum. Players can enter the event with only one account/character. Host: MPDH Prize 2 x 100 RP Voucher per round (10 rounds total)1 point -
Date Wednesday, 19th January Time 5 PM UTC | 12 PM ET | 2 PM BRT | Time Zone Converter Location Rusturf Tunnel, Hoenn, Channel 1 Duration 1 hour for catching another 10 minutes for players to submit entries Scoring Total Sum of IVs + Nature Bonus = Total Score Pokemon accepted as valid entries: Whismur Nature Bonus Adamant +5 Jolly +5 Rules To win 1st-3rd places that are sorted by high to low, you need to submit an entry that scores the highest To win 4th place you need to submit an entry that scores the lowest You can only submit one entry Players can enter the event with only one account/character. All Pokémon must be caught within the event time and at the event location All Pokémon must remain unchanged (untrained/unevolved...) Evolved or unevolved forms of the listed Pokémon will not be accepted as a valid entry You must be the OT of the Pokémon You must link your entry to any participating staff member via whisper to submit it In the event of a tie, the winner will be determined by earliest catch time Participating Staff MPDH xJoseee Cosmooth 1st Place Prize GIFT Shiny Whismur Your choice of nature, 2 moves, with 2 selectable IVs + 4x25IVs & 1,000 Reward Points 2nd Place Prize 500 Reward Points 3rd-4th Place Prize 250 Reward Points1 point
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[UU] Mud Fish! (Tuesday, 11th January)
Bertolfoso reacted to TechnoVortex for a topic
Details Automated Tournament | Single Battle | 64 Players | 6v6 UU Date & Time Tuesday, 11th January 2022 |7PM UTC | 2PM ET | 3AM CST (Wednesday, 12th December) Time Zone Converter Registration Registrations will open 15 minutes prior to the tournament. You can register by clicking on the PvP menu option (Masterball icon) and then select "Tournament Signup". You may only enter on one account. Clauses Evasion / Sleep / OHKO / Unique Species / Self-KO Tournament Clauses Explained UU Ban List 1st Place Prize GIFT Swampert Lv.100 Your choice of gender, nature, 4 moves, with 6 selectable IVs & 1,000 Reward Points 2nd Place Prize 500 Reward Points 3rd-4th Place Prize 250 Reward Points1 point -
HELP
Bestfriends reacted to Eggplant for a topic
Hey man, You should try posting here: https://support.pokemmo.eu/login/ it will improve the odds that a tech support moderator will see it since most regular users on the forums don't know how to read console.log anyways1 point -
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如果是对英文区置顶帖的翻译,我觉得注明出处更好。 不会真有人管link叫链接吧。叫组队啊 原贴发布时间在19年,目前有些加成的叠加情况是当时未遇到的,可以补充一下。 按原文用词来看,金钱护符、闪光护符是乘法叠加,经验护符是加法叠加。 虽然游戏里护符道具标注都是“与其他加成相叠加”,但实际上已有护符效果存在时不能使用第二个同类强化物品(例如开金钱护符后不允许使用护符金币,反之亦然),印象中目前可以叠加的同类型加成其实只有经验护符和捐赠、训练师对战加成、交易加成的叠加(只作用于基础经验,加成部分没有相乘),闪光护符与捐赠者的叠加。1 point
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2021年12月签到数据: https://docs.qq.com/sheet/DYWl3V2NJUkZndExZ?tab=hzw1ne1 point
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PokeMMO Reminisce Thread
RhExX reacted to WestTurtle for a topic
"limited" Desu Labcoat in mystery boxes1 point -
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Battle in full screen on PC
Diegoides reacted to BuurmanJuan for a question
Right now I can only play full screen battles on my pc if I use the android theme. Please add the option for full screen to the default theme as well, thank you.1 point -
Randoms Feedback / Discussion Thread
Bertolfoso reacted to Makarovs for a topic
I'm really curious about what i can do with curse here1 point -
[Unofficial] Shiny Existence Thread [5th Life]
cahmeron reacted to sherteminys for a topic
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[Unofficial] Shiny Existence Thread [5th Life]
cahmeron reacted to SupaFlyNinjaGuy for a topic
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[Unofficial] Shiny Existence Thread [5th Life]
cahmeron reacted to Leviatharian for a topic
I wonder, if u slowly start to run out of Shinys to Search you aint having yet xD1 point -
[NU] CAUTION! Surf at own risk (Wednesday, 29th December)
Bestfriends reacted to DeusBruno for a topic
1 point -
[Unofficial] Shiny Existence Thread [5th Life]
SupaFlyNinjaGuy reacted to AxlRrse for a topic
1 point -
Did you notice that a certain unknown player made it twice in a row to the finals in shiny tournaments? Damn, a king's rock Cloyster user consistently beating solid players in tournaments, and in most of his games making his way to victory by shell smashing, pressing icicle spear and praying. Thanks god the game alerts the players that Cloyster holds a king's rock so they can easily counter it right?1 point
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Battle Bug Fixes Various fixes for Snatch: Snatch no longer breaks targeting if the target Shifted (Ally Switch/Triple Battles Switch) Snatch can now be cast multiple times by all players during a turn Various fixes for Lock-On / Mind Reader: These moves now only allow the caster to use a move with enhanced accuracy. Previously, they would allow any ally to boost their accuracy (even within the same turn) These moves now expire after 1 turn (except when Baton Passed, where they now expire after 2 turns). Previously, they would continue locking-on until a move was cast against the target. Casters can now only cast lock-on against a single target. If another target is already locked onto, the move will now fail. Various fixes for OHKO moves: Level tests are no longer skipped when handling Telekinesis OHKO Moves now respect Lock-On / No Guard Sheer Cold now has reduced accuracy when used by a non-Ice type Fixed an erroneous tooltip for Odor Sleuth Fixed an issue where Critical Hits would not display against Substitutes When using Struggle, players may no longer select the enemy targeted Fixed an issue where, when calculating Evasion/Accuracy, an attacker with Mold Breaker would not ignore Sand Veil/Snow Cloak Fixed an issue where, in Multi-Battles, if an entry hazard resulted in fainting, in some cases the battle would deadlock with no chooseable moves Frisk no longer shows which opponent is holding an item in Hordes A notification will now play if a player enters a battle (e.g. Matchmaking) while the game window is minimized "Little Cup" is no longer a selectable tier and its associated tiering data has been removed Fixed an issue where battle timers would not display correctly when reconnecting Fixed an issue where damage could overflow to 1 in some rare cases Burmy now transforms correctly after battles in the Old Chateau Fixed an issue where Zorua would show prematurely in Multi-Battles' target selection Disqualified players (players who disconnected before receiving a match) in tournaments now receive rewards if their final placement would have given them rewards Pressure no longer affects an opponent's self-targeted moves (except for Acupressure, where it does) Rage now increases Attack stat stages by 1 if its caster has used Rage consecutively. Previously, this would start a counter which, while separate from stat stages, behaved the same way as stat stages (except that it was unset after Rage was broken) Fixed an issue where, if a Horde casted Aromatherapy/Heal Bell, a very long delay would occur for seemingly no reason After a match has been evaluated, players who are disqualified from matchmaking rewards are now given a more helpful message stating why Status ailments are now more visible when viewing the battlefield Fixed an issue where, when responding to a Duel request, players using battle boxes > 15 could not select the correct one Eruption / Water Spout no longer re-evaluate the HP of the caster between move cast targets Previously, this could result in a situation where one target had lesser/greater power than the other target (e.g. if the caster fainted due to Destiny Bond when fainting Target 1, Target 2 would receive much less damage than intended) Fixed an issue where, if a faster attacker using Trick was holding a Choice item which was Tricked onto a slower target holding a Choice item, the slower target would not lock its move Fixed an issue where, if a Zorua was targeting a fainted last party member, it would use its particles (despite the new target not using them) Fixed an issue where random adjacent foe targeting types (Outrage/etc.) could not be redirected by Follow Me/Rage Powder Fixed an issue where, if an attacker with a Choice item was Confused, and they hit themselves, they would unset their Choice move Matchmaking queues are now cancelled if a player disconnects This change does not apply for Tournament queues General Bug Fixes Android: Players can no longer break their movement configs while the onscreen DPAD is enabled Android: Fixed an issue where a black screen could occur when leaving buildings with a full screen UI element open Android: Improved handling of ROM Imports during initial setup Players who achieve the maximum amount of money (2B) will now have trades rejected, instead of having their money destroyed when acquiring more. Note that NPC-related actions, like Pay Day, or trainer battles, will no longer grant money if achieving this value. Players can now reorder moves & select particles for monsters in the PC Fixed an animation error which would play when a monster with the Solar Power ability fainted because of it Fixed an issue where, if a player thieved an item in Oreburgh Gate of Sinnoh, the item would not be tradeable When breeding, if a player already has the OT Dex entry for a child species, non-OT breeders will now breed full OT eggs When breeding, if a player has bred a male OT shiny with a non-OT female shiny from the same evolution line, the result will now be the player's OT Fixed Ability Pill pricing information Fixed an issue where reward selection for biweekly Matchmaking cycles could deadlock in some scenarios Fixed an issue where model caches would corrupt when handling corrupt ROM files Fixed an issue where, after winning a battle, NPCs would not always unlock until after a manual directional change Fixed an issue where "Can't Escape!" messages would not display correctly unless FireRed was installed Fixed a floating Sailor in Hoenn Fixed an issue where chat configs could be corrupted by creating a chat tab in some situations When handling locales which are not supported by the game's fonts, e.g. Arabic locales, we now default to English/US formatting Improved game client performance when handling extremely large inventories (>1000 items) Previously, extremely large inventories would crash the game client when searching, while used with the default memory constraints Fixed various seasonal texture issues Fixed vending machines not showing proper prices for some items Mystery Box vanity items no longer pretend they're rarer than they are When interacting with your Mom at home, your Mom now makes extra sure you want to return to your home region Improved word wrapping for text elements in the Mail / Move Tooltip UIs Fixed PC Box advertisements Fixed an issue where some Inside map encounters would be shown as Grass encounters in the Dex (e.g. Dragonspiral Tower) Fixed a crash which would occur when throwing a Safari Ball in Sinnoh without FireRed installed Several Gift Shop items can no longer be Tossed Notes The Compatibility Mode Software Renderer has been removed from distribution. Players using Compatibility Mode may still continue to play with this option on, but this option will not be available to future installations. Players using Compatibility Mode are advised to backup the game files to prevent being unable to play in the future.1 point
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[Unofficial] Shiny Existence Thread [5th Life]
SupaFlyNinjaGuy reacted to Minihara for a topic
1 point